Category Archives: Developer Rants

Word Slide and Find

Word Slide and Find has been released!

Word Slide is the game where you are presented with a square full of tiles, and have to rearrange them by sliding the rows or columns. When you’ve made a word simply hold your finger on any letter and the word will be scored, and removed. If the letter is in two words you get a bonus.

This release is the culmination of a lot of work over the last months, and I seriously appreciate the efforts of anyone who helps promote this new release!

 

 

 

Jewel Slide Updated – Word Slide coming soon…

Jewel Slide has just been updated in the app store!

We fixed up a few bugs, cleared up some space, and touched up the levels a bit. We also changed a few artwork pieces, like the icons and the pearls. In my unbiased opinion this is the best bejeweled type jewel sliding matching game I’ve ever played.

The more exciting corollary, is that all those bugs and improvement will also be in for the Word Slide launch. Word Slide was the original game idea where you find words in a grid, but before testing the more complicated word finding algorithms, we wanted to build a simpler version of the game, which instead of words, would find matching row and columns of jewels. Jewel Slide is that actually quite a fun game, and “Word Slide & Find”, using similar mechanisms is on it’s way soon!

 

 

 

 

 

 

Jewel Slide!!!

Great news, our game Jewel Slide is now available for sale in the app store (or will be very shortly).

We’ve been working real hard on this one, and if you like bejeweled, or other such matching games give it a try! This game will form the basis for our soon to be released “Word Slide and Find”, so I hope you all enjoy it!

 

 

Keep it Simple

So we’re furiously working on our next game, and we came to a realization. While games like CryptoQuip are very enjoyable brain teasers, they only appeal to those who like to have their brains teased. Games like Angry Birds, and Draw Something are fun and engage your mind, but are easy to pick up without feeling like you’re a “smarty pants” as one customer told me.

So we came up with a wicked fun word game with cool interface, but as we played it on paper we realized it’s another smarty pants game, meaning we are targeting only those who want to engage their minds in word play… And there are many more people out there who just want a quick fun game.

So, we took the gameplay for our new word game and are going to develop a “bejeweled” version 1st. We will then use the same framework to develop the word/letter version of the game after the jeweled version is out there. Which would I rather play? Well the word version, but which will appeal to more people? Our research suggests keeping it simple will keep it fun for more people.

Hopefully by Canada day we will have at least the 1st “jewel” version released. If you’re a smarty pants you’ll have to wait a little longer, but trust me, it will be worth the wait.

 

Star chase available in 5 languages!

Apple has approved our update to Star Chase, so now you can play it in your favorite language.

The app is now playable in French, German, Spanish, Portuguese and of course English. More importantly it is now relatively easy to port to more languages, depending of course on how impactful this effort was to our sales.

If you have a request to port one of our games , please use our suggestion form, and have fun building the universe in your favorite language.

Star Chase Internationalized and a dream

So I just finished submitting Star Chase with localization in English, French, German, Spanish and Portuguese!

A big shout out to Joanne who did all the German stuff, but more importantly wrote a bulletproof font rendering engine that easily allowed me to add fonts with accents! Had it been written by a lesser programmer, I’d no doubt have had to do more than just upload new font files.

So, for you English speaking people, who cares? But now we hope to reach out to the rest of the world. Looks for more localized apps in future.

Oh, the dream… Well, Neal Young and I had a jam session, and then afterwards I invented the skeleton of some kinda game we will probably make… Or maybe not. We played it in analog this morning and it actually was quite fun! We just need to finalize the rules (and then develop it)  Instagram went for a billion dollars today, so I have to keep dreaming :)

 

Internationalization and localization

We’ve noticed many of the people playing star chase and rafters loot hail from countries that don’t speak English.

Given its also the next topic of my advanced programming course as well, we’re working on additional language support for star chase and then rafters loot.

Probably start with English, French, German, Portuguese and Spanish but should get Mandarin and Arabic if we really want to target the world.

Stay tuned…

CRNE Study Guide

I’m excited to announce the launch of a new site for one of our clients!

The Canadian Registered Nurse Examination (CRNE) is the exam nurses must take before they can become “registered” nurses. Studying for the exam happens in addition to the formal education nurses receive, and from what I’ve learned studying is nearly a full time job to accomplish success.

If interested check out the site at  CRNE study guide. It’s a work in progress and we will have a new design soon, but this will be the place to get high quality, original study materials!

 

Updating our apps for the latest iPad

Since the latest iPad has a retina display, we are working now to make sure all your favorite apps work very nicely on the new iPad.

We are starting with cryptoquip, then working through the other apps this weekend. The fixes are rather small, and we almost had code that already worked! We may also add some twitter integration depending how the main bug fixing goes so you can tweet those great quotes form inside the app.

While everyone else gets a new iPad for fun, we have to earn it! Still, looking forward to playing Star Chase and Cryptoquip on the latest iPad!

 

The Latest iPad and iOS 5.1

So we pre-ordered a new iPad today. Can’t wait to see the new retina display. (Hope our code works as expected for all our OpenGL apps). Not that we personally need one, but it will be nice since we bought an iPad one without a camera, and now we can try chatting from the couch with grandma. On the same lines I updated my own devices to 5.1 today without incident. Hopefully that experience is echoed across most users.

We’re still working on a couple of apps in the background, hopefully we’ll launch something by summer.

Also, I’m working with a colleague from MRU on a registered nurse study guide website. Should be up here in the next weeks.

That’s all for now.